
The game was updated for compatibility with modern systems and re-released on GOG.com on March 4, 2010. Pyrotechnix was sold to Sierra On-line on December 8, 1997. They then turned to Cincinnati-based Pyrotechnix for the more technical aspects of the game development. Our strength is in animation, so we're tweaking an animation engine into an RPG." 7th Level developed the game basics, produced the screen backgrounds and added the character voices. ĭesigner Andy Ashcraft stated, " Dynamix was a flight sim company, and their engine was a flight sim engine that had been tweaked into an RPG. This is why Return to Krondor was billed as "The official sequel to the best selling RPG".

Shortly after, Sierra began work on an unlicensed sequel to Betrayal at Krondor called Betrayal in Antara, setting the two games up to be in direct competition.
BETRAYAL AT KRONDOR 2 LICENSE
ħth Level purchased the license for the game in 1995 and renamed it Return to Krondor. Cutter and his design talents are currently looking for home.įans organized a letter/e-mail campaign to persuade Dynamix to reverse their decision, to no avail. A significant amount of design work had already been completed on the sequel, but Dynamix elected to terminate both the project and the project's guiding force on the computer side, John Cutter. Computer Gaming World reported in April 1994: Īs it presently stands, Dynamix has no intentions of doing a sequel to Betrayal at Krondor, although the company has the option to do a sequel should they begin work prior to 1995. In 1994 Dynamix, at this time a division of Sierra On-line, reorganized their staff and canceled a planned sequel to Betrayal at Krondor named Thief of Dreams.
BETRAYAL AT KRONDOR 2 UPGRADE
Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.įeist later wrote a novelization of this game, entitled Krondor: Tear of the Gods. It was re-released on GOG.com in 2010 and again for Steam in 2016.
BETRAYAL AT KRONDOR 2 PC
A sequel to 1993's Betrayal at Krondor, it was released for Microsoft Windows on the PC in time for the 1998 Thanksgiving and Christmas season. The fate of Krondor is in your hands.Return to Krondor is a role-playing video game set in Raymond Feist's fictional fantasy setting of Midkemia. Your party must race against Bear, an evil madman, and his followers to raise the sunken ship that holds the artifact and return it to its rightful place in the Temple of the Gods.

The Tear of the Gods, a holy artifact possessing unimaginable power, is in peril. Re-enter the complex and compelling kingdom of Midkemia in this sequel to the best selling RPG, Betrayal at Krondor. Return to Krondor envelops you in a world of strange creatures, desperate characters and the magic arts. Return to a World of Danger, Magic, and Betrayal. Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.

A sequel to 1993's Betrayal at Krondor, it was released for Windows 95 on the PC in time for the 1998 Christmas season. Return to Krondor is a computer role-playing game set in Raymond Feist's fictional fantasy setting of Midkemia. Article Edit | History | Editors Action Page
